Everything you need to cover Echoes in the Dark — game information, trailers, screenshots, logos and press assets.
GENRE
Psychological Horror, Action
PERSPECTIVE
FPS
PLATFORM
PC (Steam), consoles planned
PLANNED RELEASE
2027
Demo now available on Steam and itch.io
ENGINE
Unity
DEVELOPMENT STATUS
Full game in development
DEVELOPER
Martin Demeter
Short description:
Echoes in the Dark is an action-packed psychological horror FPS where monsters only move when you do. Explore a cursed cemetery, manage scarce resources, solve environmental puzzles and uncover the remains of a deeply disturbing past.
Long description:
Echoes in the Dark is an action-packed psychological horror FPS where monsters only move when you do. Set in a cursed cemetery filled with darkness, abandoned structures and underground crypts, the game turns movement itself into a source of tension. Every step, every turn and every attempt to escape can bring the creatures closer.
Players are given more time to observe their surroundings, plan their next move and react carefully — but not every situation allows them to stand still. Some encounters force quick decisions, movement under pressure and carefully timed escapes. Limited ammunition and resources make every confrontation a choice, while the environment can often be used to gain an advantage through traps, interactive objects and other opportunities hidden throughout the cemetery.
Exploration and listening are just as important as combat. Threats may be heard before they can be seen, while notes, abandoned belongings and environmental details reveal fragments of the cemetery’s disturbing past. Puzzles are woven into the world and often require players to understand their surroundings rather than simply search for a key or follow a marker.
As Officer Cooper, what begins as a routine emergency call gradually uncovers the remains of a deeply religious community whose faith became twisted into something far more sinister. As players descend deeper into the cemetery, they begin to discover traces of rituals, sacrifices and people who believed they were serving something divine.
The currently available demo introduces the game’s core mechanics, atmosphere and story, while development of the full version is now underway. The full game is planned to expand significantly beyond the demo with additional locations, encounters, puzzles and story content, with a targeted release in late 2027. The game’s core mechanic and foundations were originally created for a monthly game jam before the project expanded into a full game.
You are welcome to stream, record and publish monetized videos featuring Echoes in the Dark.
If you are a creator interested in covering the game and need help with something, feel free to get in touch.
Echoes in the Dark is developed by independent game developer Martin Demeter, with contributions from other talented collaborators, including Szabolcs Tóth, who contributed additional programming. A full list of credits is available in the current demo.
Martin develops Echoes in the Dark in his free time, after work and on weekends, with the goal of creating unique and engaging experiences for players.
Echoes in the Dark is intended to serve as the foundation for a potential series, with future games exploring different horror settings and variations while preserving the core movement-based mechanic that defines the experience.
Everything you need to cover Echoes in the Dark — game information, trailers, screenshots, logos and press assets.